Hi! I don't know, because there are several extensions (could be used) in it and I can't identify it based on that. But I have uploaded the source code in ASCII format, which can help You identify the command and thus the required extension as well.
The previous version is a different program with a custom file format. Takes time to convert and because of the custom format and loading technik.... Worked on winuae but it was unuseable on real hw. This one use the standard Iff anim format so it makes much easyer something to convert and useable on real hw. Not a miracle but faster. Compared to other players... It is capable of FF and RW playing ...with audio playback.
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HI, thx for great job. Can you tell about "Extension I" which is required to run the source code in Amos 2.0? What is that and where I can find it.
Hi! I don't know, because there are several extensions (could be used) in it and I can't identify it based on that. But I have uploaded the source code in ASCII format, which can help You identify the command and thus the required extension as well.
very good
Perfect! Now I can make cut-scenes for my game. Thank You. Donated.
very good
This is Daniel from Amiga-News.de.
We have been reporting about your projects, so also about this:
https://www.amiga-news.de/en/news/AN-2023-03-00004-EN.html
May I ask what you have changed in this version? Thanks, Daniel
The previous version is a different program with a custom file format. Takes time to convert and because of the custom format and loading technik.... Worked on winuae but it was unuseable on real hw. This one use the standard Iff anim format so it makes much easyer something to convert and useable on real hw. Not a miracle but faster. Compared to other players... It is capable of FF and RW playing ...with audio playback.
Thank you!!