Project - Quest : Chapter II The second level of the game is ready to play. :)


(2021.12.23.) The second level of the game is ready to play! :)
ADF version (without music) is available.

(2021.12.24.) Light And Magic:
I played a bit with polygones to imitate light and shadows.
AMOS eats a lot Chipram speed to do this effect, far beyond the stock machine speed.
WinUae with inmediate blitter has no speed problem.
I think a vampire accelerator can do something similar, but I can not test because I do not have one.
Please anyone who can test on Vampire, please share the result. Playable or not worth trying?
Please use Test executable (or ADF) and level code "VAMPIRE"

(2021.12.26.)
I also manage to make a visualy not very nice but much faster version with a different method.
Coud be useable with "simple" accelerators?

(2021.12.29.)
Key "M" shows the full map

(2022.01.24.)
Simpler but more accurate way to visualize "Light and Shadow" on slower machines. (QuestTest1200)


Thank You.

Files

Quest_ADF.zip 2 MB
Jan 23, 2022
Quest.zip 8 MB
Jan 23, 2022

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