A downloadable Projects in the attic

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A testing-ground for wannabe projects and/or wasted possibilities...

The following AMIGA Games were made for test purposes and written in AMOS language.
The programs contain elements that have either not been completed, have not yet been used,  or there are elements in it that cannot be used in a complete game.
Each of them has its own charm, so it is possible that one or the other will become something more in the future.
Some of them are just need to be dealt with and would only take time, but at the moment it would only take time away from other things.
There are also failed ideas, since some can only show the visuals that make it worthwhile to deal with it on an emulator. Therefore, for now, they must be accepted as they are, visual tests.
In the meantime... the attached source code can be downloaded freely for anyone who feels the urge to messing with it.

-Chopter (/Desert Strike/)
-Dawn.rar (/Agony/ with a bat)
-Eclips.rar (/Stardust/Unreal/ with an owl)
-GameOfLife.rar ( Conway game of life simulator. with space and mouse You can draw into the simulated image)
-Harvest.rar (you have to abduct animals with a UFO, and you can shoot at the pigeons flying in the opposite direction.)
-Quest3D.rar (Already published game in a "slightly" different form)
-StarDustWars2.rar (Star Dust Wars game with different engine behind)
-StarshipTroopers.rar (Simple shooter)
-Walker.rar (only one movable figure /Walker/)
-PH-ScrollEngine.zip (Displays Tome Map ...relatively fast)
-PH-ShadowEngine.zip (...)
-PH-ShadowEngine+.zip (...)
-EclipsAnim.rar (/Stardust/Unreal/ with an owl but with FullScreen Anim)
-StarDustWars3.rar (/Stardust/Unreal/ with with Fullscreen Anim)
-Micke.rar (Temple Run lookalike?)

StatusOn hold
Rated 5.0 out of 5 stars
(2 total ratings)
Tagsaga, Amiga, commodore, ecs, ocs, projects, Retro, testig


Download NowName your own price

Click download now to get access to the following files:

Dawn.rar 215 kB
Eclips.rar 1,011 kB
GameOfLife.rar 127 kB
Harvest.rar 221 kB
PH-ScrollEngine.zip 143 kB
PH-ShadowEngine.zip 150 kB
PH-ShadowEngine+.zip 280 kB
StarshipTroopers.rar 991 kB
Walker.rar 266 kB
Chopter.rar 3 MB
Quest3D.rar 2 MB
StarDustWars2.rar 20 MB
StarDustWars3.rar 8 MB
EclipsAnim.rar 34 MB
Micke.rar 91 kB


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Good morning, Imre.

Please allow a question here (sorry, I do not have a mail address):

We have report about the "AMOS Professional Unity" project which is an improved AMOS with, among others, AGA support:

What is absolutely missing is a little game or demo just like you did here, which demonstrates the possibilities of it.

Since you are programming in AMOS, would you be interested to have a look at it?

You can also contact me under daniel@amiga-news.de


May I ask what you have changed in the updated EclipsAnim? Thanks!

By default, I can't put a blitter object on top of an iff animation, because AMOS automatically updates the surface underneath to a previous state when the blitter object is moved.

That's why so far I could only move sprites over it, because it didn't spoil it, but in that way I could move one "large" sprite over it.

In the new upload, however, there are several large blitter objects above it. It's slow, but worth a try.

Thank you very much.

Tried to see last file you added EclipseAnim but in Amos it doesnt run. It needs some kind of extension M.

23 extensions loaded....but tome, amcaf, turbo, craft what i think i use the most. which line is it?

It says Extension M. It always breaks on this line.

I still do not know, butI replaced the file with a new one that contains the source in asci format. Maybe that coud help to identify.

How i can use this file? working on winuae?

(2 edits)

There are executables in the arcive files. You can run directly from disc. No need for amos if that is the question, but you can mess with the amos editor if the source(?.amos) is available in the file. Winuae is recommended.

Awesome projetcs!

(1 edit)

Woah that chopper one looks wild! Same for the Unreal styled bird! Love it all as always.

Thank you very much! :)

And as always reported on Amiga-News.de:


We have been with you for a long time. Keep up the good work! Daniel